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math3dgeometry

Angle between 3 points in 3d space


I have 3 points containing X, Y, Z coordinates:

var A = {x: 100, y: 100, z: 80},
    B = {x: 100, y: 175, z: 80},
    C = {x: 100, y: 100, z: 120};

The coordinates are pixels from a 3d CSS transform. How can I get the angle between vectors BA and BC? A math formula will do, JavaScript code will be better. Thank you.

enter image description here


Solution

  • In pseudo-code, the vector BA (call it v1) is:

    v1 = {A.x - B.x, A.y - B.y, A.z - B.z}
    

    Similarly the vector BC (call it v2) is:

    v2 = {C.x - B.x, C.y - B.y, C.z - B.z}
    

    The dot product of v1 and v2 is a function of the cosine of the angle between them (it's scaled by the product of their magnitudes). So first normalize v1 and v2:

    v1mag = sqrt(v1.x * v1.x + v1.y * v1.y + v1.z * v1.z)
    v1norm = {v1.x / v1mag, v1.y / v1mag, v1.z / v1mag}
    
    v2mag = sqrt(v2.x * v2.x + v2.y * v2.y + v2.z * v2.z)
    v2norm = {v2.x / v2mag, v2.y / v2mag, v2.z / v2mag}
    

    Then calculate the dot product:

    res = v1norm.x * v2norm.x + v1norm.y * v2norm.y + v1norm.z * v2norm.z
    

    And finally, recover the angle:

    angle = acos(res)